Pokémon TCG: Scarlet & Violet—Stellar Crown Battle Pass Deck Strategies

05 September 2024

Pokémon TCG: Scarlet & Violet—Stellar Crown Battle Pass Deck Strategies

Discover how to unlock the potential of two devastating decks in Pokémon TCG Live.

Get more from Pokémon TCG Live when you use the in-game Battle Pass. With the Battle Pass, you can complete quests to earn experience and unlock new tiers by playing Ranked or Casual matches. Each Battle Pass is accessible only until the next expansion releases.

Begin your path along the Pokémon TCG: Scarlet & Violet—Stellar Crown Battle Pass with a new deck featuring Terapagos ex. Advance through the Battle Pass to unlock booster packs, Credits, a Collector Crate, and 16 additional cards that you can add to your new deck!

You can also redeem Crystals for a Premium Pass to unlock an additional deck, which is centered around Galvantula ex. Premium Pass tiers also offer a deluge of fun items themed around Terastal Terapagos, booster packs, Coins, another Collector Crate, Crystals, and 17 additional cards to upgrade your Galvantula ex deck. The Premium Pass + gives you a 15-tier head start to your journey, on top of the items offered with the regular Premium Pass.

Learn how to play and upgrade these powerful decks in Pokémon TCG Live.


Terapagos ex


Terapagos ex’s Unified Beatdown attack does 30 damage for each Pokémon on your Bench. Thankfully, Area Zero Underdepths will help expand your Bench to 8 Pokémon as long as you have a Tera Pokémon in play (like Terapagos ex), letting Unified Beatdown do up to 240 damage!

You can also use Crown Opal if you attach GrassWaterLightning to Terapagos ex, which protects it from all damage your opponent’s Basic non-Colorless Pokémon would deal to it. Do note that Crown Opal won’t protect Terapagos ex against effects of attacks, and remember that it will still take damage from Colorless Pokémon, like opposing Terapagos ex.


Starting Deck

Pokémon: 17

2 Terapagos ex SCR 128

3 Bouffalant SCR 119

2 Noctowl TEF 127

1 Noctowl SCR 115

3 Hoothoot TEF 126

2 Snorlax LOR 143

1 Fezandipiti ex SFA 038

1 Lumineon V BRS 040

1 Radiant Greninja ASR 046

1 Fan Rotom SCR 118

Trainers: 33

3 Iono PAL 185

2 Boss’s Orders PAL 172

1 Arven SVI 166

1 Brandon SIT 151

1 Cheren’s Care BRS 134

1 Colress’s Tenacity SFA 057

1 Crispin SCR 133

1 Team Yell’s Cheer BRS 149

2 Area Zero Underdepths SCR 131

2 Town Store OBF 196

4 Glass Trumpet SCR 135

4 Ultra Ball SVI 196

2 Earthen Vessel PAR 163

2 Nest Ball SVI 181

1 Buddy-Buddy Poffin TEF 144

1 Switch SVI 194

1 Switch Cart ASR 154

2 Bravery Charm PAL 173

1 Rescue Board TEF 159

Energy: 10

2 Basic Grass Energy SVE 009

2 Basic Lightning Energy SVE 012

2 Basic Water Energy SVE 011

4 Double Turbo Energy BRS 151



Initial Strategy

If it’s your first turn, STOP! Try to make a concerted effort to get Fan Rotom into play, as its Fan Call Ability can only be used on your first turn. From these restrictions, though, comes power: Fan Call finds 3 Colorless Pokémon with 100 HP or less (including Evolution Pokémon like Noctowl) and adds them to your hand.

Use this to find at least two Bouffalant, whose Curly Wall Ability will lessen the damage each of your Basic Colorless Pokémon take by 60 as long as both are in play. This will let your Terapagos ex effectively take 280 damage if it’s at full health, and attaching a Bravery Charm can let it turtle even better!

Double Turbo Energy will reduce the damage dealt by the Pokémon its attached to by 20, but it provides enough Energy for Terapagos ex to use Unified Beatdown with a single Energy attachment. Colress’s Tenacity can help add this Special Energy to your hand as well as a copy of Area Zero Underdepths so you can do up to 220 damage out of nowhere.

Make your way through Tier 16 to unlock the cards listed below:

2 Terapagos ex SCR 170

2 Noctowl SCR 115

1 Briar SCR 171

1 Cheren’s Care CRZ GG58

4 Area Zero Underdepths SCR 174

1 Scoop Up Cyclone TWM 162

4 Double Turbo Energy ASR 216


Many of these cards can be added to your deck to provide more power and flexibility. But to add cards, you’ll also need to remove cards. We’ve highlighted some cards in the “Starting Deck” list that you might consider swapping out for the new ones, but feel free to mix and match!


Upgraded Strategy

Those who remember Drizzile and Inteleon from the Sword & Shield expansion, rejoice! Your starting deck included a copy of the Noctowl from Scarlet & Violet—Stellar Crown, but now with extra copies so it can be used more consistently, and its Jewel Seeker Ability will help your consistency.

This Ability lets you find any 2 Trainer cards from your deck. As a reminder, a Trainer can be any of the following:

  • Supporter

  • Item

  • Pokémon Tool

  • Stadium

And yes, it can even find an ACE SPEC card like Scoop Up Cyclone, since it’s a Trainer card! Do note that this Ability can only be used if you have a Tera Pokémon in play, so make sure Terapagos ex is on the Bench before you evolve your Hoothoot.


Crowning Achievement

Make your way to Tier 50 to unlock another special illustration rare version of Terapagos ex! Swap it into your deck to make it even more exciting.

After a few stellar games with Terapagos ex, consider crawling over to the deck featured on the Premium Pass.


Galvantula ex


Galvantula ex’s Charged Web attack can do 220 damage to an opposing Pokémon ex or Pokémon V for only 2 Energy, making it an efficient damage option at all stages of the game. Meanwhile, Fulgurite takes a costly GrassLightningFighting for only 180 damage and discards all the Energy attached to it—but you’ll prevent your opponent from playing any Item cards during their next turn! This is a great way to shut down Stage 2 Pokémon that evolve from Rare Candy or deny an opponent from playing a Switch to get out of a sticky situation.

An easy way to power up Galvantula ex is with its pre-Evolution, Joltik. It’s Jolting Charge attack searches your deck for up to 2 Grass Energy cards and up to 2 Lightning Energy cards and attaches them to your Pokémon as you like. From there, you just need to attach a Fighting Energy in order to Fulgurite.


Starting Deck

Pokémon: 19

2 Galvantula ex SCR 051

2 Galvantula SFA 002

4 Joltik SCR 050

2 Garganacl PAR 104

1 Naclstack PAL 122

3 Nacli PAR 102

2 Bibarel BRS 121

2 Bidoof CRZ 111

1 Manaphy BRS 041

Trainers: 32

4 Iono PAL 185

4 Arven SVI 166

2 Boss’s Orders PAL 172

4 Buddy-Buddy Poffin TEF 144

4 Ultra Ball SVI 196

1 Nest Ball SVI 181

2 Earthen Vessel PAR 163

3 Rare Candy SVI 191

2 Night Stretcher SFA 061

3 Powerglass SFA 063

2 Big Air Balloon MEW 155

1 Technical Machine: Evolution PAR 178

Energy: 9

3 Basic Grass Energy SVE 009

3 Basic Lightning Energy SVE 012

3 Basic Fighting Energy SVE 014



Initial Strategy

Garganacl leads the charge, helping to get Basic Fighting Energy from your discard pile onto your Galvantula ex and healing it in the process. This is especially great after your Joltik used Jolting Charge, since you’ll be all set to use Fulgurite!

Garganacl’s Ability isn’t the only way for you to get Energy back. Consider attaching Powerglass to your Galvantula ex, which attaches an Energy to it at the end of your turn (like after you used Fulgurite). A good way to find this card is with Arven, a Supporter that grabs both an Item card and a Pokémon Tool card.

As for the Item selection, Buddy-Buddy Poffin is great in the early game to get your Basic Pokémon, while Rare Candy can quickly evolve your Nacli into Garganacl, letting it power up your team as early as the second turn. And if Garganacl gets stuck in the Active Spot, Arven can also find Big Air Balloon, which gives your Garganacl a free retreat.

By Tier 14, the following cards will be granted to you:

2 Galvantula ex SCR 168

2 Joltik SCR 150

2 Blissey ex TWM 201

2 Chansey MEW 113

1 Sandy Shocks ex PAR 250

3 Glass Trumpet SCR 135

2 Switch MEW 206

1 Hyper Aroma TWM 152


Cards highlighted in the “Starting Deck” list can be replaced with your new ones, but you can also adjust your list as you like!


Upgraded Strategy

Garganacl is powerful when set up, but having to evolve into a Stage 2—even with Rare Candy—can sometimes be daunting. But have no fear, Blissey ex is here! Its Happy Switch Ability might seem innocuous, by letting you move 1 Energy card from your Pokémon to another. But if combined with Glass Trumpet, an Item card that attaches an Energy to 2 Colorless Pokémon (like Blissey ex or Bibarel), Blissey ex can move those Energy onto Galvantula ex.

While Blissey ex isn’t quite as consistently powerful as Garganacl, being a Stage 1 helps a lot, especially with your new ACE SPEC Hyper Aroma. This Item card can find you 3 Stage 1 Pokémon, like your Galvantula ex, Bibarel, and, you guessed it, Blissey ex! And if you opponent has 4 or less Prize cards remaining, you can use Sandy Shocks ex’s Magnetic Absorption Ability to attach a Fighting Energy to itself so Blissey ex can Happy Switch it away, giving your deck the same eggs-cellent recursion Garganacl provided.


Crawl-some Rewards

If you can Jolting Charge all the way to Tier 50 of the Premium Pass, an additional illustration rare Joltik and special illustration rare Galvantula ex will be your reward.

Enjoy your new decks, Trainers!

For more Pokémon TCG Live strategy and analysis, visit Pokemon.co.uk/Strategy.

Scarlet & Violet—Stellar Crown
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Scarlet & Violet—Stellar Crown
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