Appearing in Raids: September 14, 2021, at 10:00 a.m. to October 1, 2021, at 10:00 a.m. local time
Last Appeared in Raids: July 18, 2021
Uxie, Mesprit, and Azelf are three Legendary Psychic-type Pokémon originally discovered in the Sinnoh region. Learn which Pokémon will be most effective in Raid Battles against the trio, how to catch them after winning a Raid Battle, and how best to use the Knowledge Pokémon, Emotion Pokémon, and Willpower Pokémon after you’ve caught them.
Where to Find Uxie, Mesprit, and Azelf
Your location dictates which member of this Legendary trio you will encounter. Trainers in the Asia-Pacific region can encounter Uxie in raids. Trainers in Europe, the Middle East, Africa, and India can encounter Mesprit in raids. Trainers in North America, Central America, South America, and Greenland can encounter Azelf in raids. If you’re interested in catching all three Legendary Pokémon, have friends located in these different regions invite you to battle in a raid remotely. You can also trade with your friends to fill out your Pokédex.
Which Pokémon to Use in an Azelf, Mesprit, or Uxie Raid in Pokémon GO
As Psychic-type Pokémon, Uxie, Mesprit, and Azelf are vulnerable to Bug-, Ghost-, and Dark-type attacks. When choosing six Pokémon for your Raid Battle lineup, it helps to choose Pokémon that have a Bug-, Ghost-, or Dark-type Fast Attack and Charged Attack if you want to deal as much damage as possible. A Pokémon that shares a type with these attacks will benefit from a same-type attack bonus, which will allow these attacks to deal an additional 20% damage.
Remember that speed of victory affects how many Premier Balls you will receive after a successful Raid Battle, so be sure to bring your strongest Pokémon team and battle with as many other Trainers as you can to defeat Uxie, Mesprit, or Azelf as quickly as possible.
Suggested Bug-type Pokémon
Beedrill / Mega Beedrill (Bug/Poison)
Fast Attack: Bug Bite (Bug), Infestation (Bug)
Charged Attack: Fell Stinger (Bug), X-Scissor (Bug)
Pinsir / Shadow Pinsir (Bug)
Fast Attack: Bug Bite (Bug), Fury Cutter (Bug)
Charged Attack: X-Scissor (Bug)
Scizor / Shadow Scizor (Bug/Steel)
Fast Attack: Fury Cutter (Bug)
Charged Attack: Night Slash (Dark), X-Scissor (Bug)
Suggested Ghost-type Pokémon
Gengar / Mega Gengar (Ghost/Poison)
Fast Attack: Hex (Ghost), Lick (Ghost), Shadow Claw (Ghost)
Charged Attack: Shadow Ball (Ghost), Shadow Punch (Ghost)
Banette / Shadow Banette (Ghost)
Fast Attack: Hex (Ghost), Shadow Claw (Ghost)
Charged Attack: Shadow Ball (Ghost)
Mismagius / Shadow Mismagius (Ghost)
Fast Attack: Hex (Ghost)
Charged Attack: Dark Pulse (Dark), Shadow Ball (Ghost)
Origin Forme Giratina (Ghost/Dragon)
Fast Attack: Shadow Claw (Ghost)
Charged Attack: Ominous Wind (Ghost), Shadow Ball (Ghost)
Chandelure (Ghost/Fire)
Fast Attack: Hex (Ghost)
Charged Attack: Shadow Ball (Ghost)
Suggested Dark-type Pokémon
Mega Gyarados (Water/Dark)
Fast Attack: Bite (Dark)
Charged Attack: Crunch (Dark)
Houndoom / Mega Houndoom / Shadow Houndoom (Dark/Fire)
Fast Attack: Snarl (Dark)
Charged Attack: Crunch (Dark), Foul Play (Dark)
Tyranitar / Shadow Tyranitar (Rock/Dark)
Fast Attack: Bite (Dark)
Charged Attack: Crunch (Dark)
Absol / Shadow Absol (Dark)
Fast Attack: Snarl (Dark)
Charged Attack: Dark Pulse (Dark), Megahorn (Bug), Payback (Dark)
Honchkrow / Shadow Honchkrow (Dark/Flying)
Fast Attack: Snarl (Dark)
Charged Attack: Dark Pulse (Dark)
Weavile / Shadow Weavile (Dark/Ice)
Fast Attack: Feint Attack (Dark), Snarl (Dark)
Charged Attack: Foul Play (Dark)
Darkrai (Dark)
Fast Attack: Feint Attack (Dark), Snarl (Dark)
Charged Attack: Dark Pulse (Dark), Shadow Ball (Ghost)
Hydreigon (Dark/Dragon)
Fast Attack: Bite (Dark)
Charged Attack: Dark Pulse (Dark)
Yveltal (Dark/Flying)
Fast Attack: Snarl (Dark), Sucker Punch (Dark)
Charged Attack: Dark Pulse (Dark)
Other Useful Pokémon
Mewtwo / Shadow Mewtwo (Psychic)
Fast Attack: Confusion (Psychic), Psycho Cut (Psychic)
Charged Attack: Shadow Ball (Ghost), Thunderbolt (Electric)
Make the Most of Premier Balls and Berries
After an Uxie, Mesprit, or Azelf raid, you’ll have a limited number of Premier Balls you can use to catch the Pokémon, so make each one count. You can earn extra Premier Balls for battling with friends and defeating Uxie, Mesprit, or Azelf more quickly.
In an encounter with Uxie, Mesprit, or Azelf, your chance of catching it is greatest when the target ring is small enough for you score Excellent Throws. Throwing Curveballs can improve your chances even more. But work within your abilities—if you don’t think you can reliably make Excellent Curveball Throws, aim for Nice Throws or Great Throws rather than risk missing the target ring completely.
These Pokémon aren’t going to make it easy on you by sitting still while you’re trying to catch them. Don’t waste your Premier Balls by throwing while the Pokémon is moving around. Watch the Pokémon to get a feel for its cycle of movement and the pauses in between the cycles. During one of these pauses, wait for the target ring to reappear, and then throw as it starts to grow smaller to increase your odds of making a Great Throw or an Excellent Throw.
Berries can help you catch Uxie, Mesprit, or Azelf. A Razz Berry will make a Pokémon easter to catch, and a Golden Razz Berry will make it much easier to catch. If you find yourself failing to land any throws, a Nanab Berry will calm the Pokémon, making its movements less erratic and allowing you to make precise throws more easily. If you need extra Uxie, Mesprit, or Azelf Candy, using a Silver Pinap Berry will make the Pokémon easier to catch and grant you extra Candy when you catch it.
Like all Legendary Pokémon, Uxie, Mesprit, and Azelf are tricky to catch, so don’t be discouraged if the one escapes. Get a second wind by stocking up on useful items—like Max Potions, Max Revives, and Golden Razz Berries—and try again.
What To Do with Uxie, Mesprit, or Azelf Once You’ve Caught It
Uxie’s Initial CP Range: 1,370–1,442
Uxie’s Initial CP Range with Weather Boost: 1,712–1,803
Available Fast Attacks: Confusion (Psychic), Extrasensory (Psychic)
Available Charged Attacks: Future Sight (Psychic), Swift (Normal), Thunder (Electric)
Mesprit’s Initial CP Range: 1,669–1,747
Mesprit’s Initial CP Range with Weather Boost: 2,086–2,184
Available Fast Attacks: Confusion (Psychic), Extrasensory (Psychic)
Available Charged Attacks: Blizzard (Ice), Future Sight (Psychic), Swift (Normal)
Azelf’s Initial CP Range: 1,752–1,834
Azelf’s Initial CP Range with Weather Boost: 2,190–2,293
Available Fast Attacks: Confusion (Psychic), Extrasensory (Psychic)
Available Charged Attacks: Fire Blast (Fire), Future Sight (Psychic), Swift (Normal)
As Psychic-type Pokémon, Uxie, Mesprit, and Azelf have a type advantage against Fighting- and Poison-type Pokémon. This makes Uxie, Mesprit, and Azelf particularly useful against Raid Bosses such as Mega Venusaur, Mega Beedrill, and Machamp.
Good luck with your next Raid Battle, and remember to check back to Pokemon.co.uk/Strategy for more Pokémon GO, video game, and Pokémon TCG tips.