Diamond & Pearl—Great Encounters
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Diamond & Pearl—Great Encounters

Diamond & Pearl—Great Encounters

Check out the release of Great Encounters to find your new favorite Pokémon!

Darkrai Unleashed!
The moment you’ve been waiting for has arrived! Darkrai makes its first appearance in the Pokémon TCG. Darkrai (4/106) and Darkrai LV.X (104/106) both use powerful attacks that inflict the Asleep Special Condition on the Defending Pokémon. Darkrai LV.X not only has a possible Knock Out option because of that, but its Dark Shadow Poké-Body powers up your basic Darkness Energy cards to be just like Darkness Special Energy cards—10 more damage for each one!

More Cards for LV.X!
Not only does this set feature 4 powerful Pokémon LV.X, it also includes cards that interact with them as well. Milotic (25/106) has the Marvel Scale Poké-Body that protects Milotic from attacks by your opponent’s Pokémon LV.X, while the Trainer card Premier Ball (101/106) always finds a Pokémon LV.X, whether it’s in your deck or in your discard pile. Cresselia LV.X (103/106) adds an extra threat for your opponent to consider—if it Knocks Out a Pokémon with its Moon Skip attack, you draw an extra Prize card.

Get Your Own Energy Boost
There are some Pokémon abilities that just scream to be used in the next deck that you build. Togekiss (11/106) offers a one-shot use of Serene Grace as it comes into play; you can look at the top 10 cards of your deck and then attach the basic Energy cards you find to any of your Pokémon. Maybe you would like a different kind of Energy assist—Sceptile’s (8/106) Wild Growth Poké-Body doubles the effectiveness of Grass Energy attached to your Grass Pokémon. Porygon-Z (6/106) offers a trick for Energy cards instead—discard a basic Energy card for its Conversion Poké-Power, and Porygon-Z changes its type to match... a great tactic for beating the Defending Pokémon’s Weakness.

The Right Tools for the Job
Pokémon Tools appear for the first time in the Diamond & Pearl Series, raising the standard for cards that boost your Pokémon. Amulet Coin (97/106) allows you to draw a card at the end of your turn, if the Pokémon it’s attached to is your Active Pokémon. Maybe you don’t need the extra cards; try out Leftovers (99/106) instead! Leftovers will slowly remove damage counters, giving that Pokémon more time to Knock Out your opponent’s defenders!

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